I am an Assistant Professor in the Game Design Progam in the College of Arts, Media and Design at Northeastern University and member of the Playable Innovative Technologies (PLAIT) research group. I earned my Ph.D. degree from Delft University of Technology, where I worked as a researcher in the Faculty of Technology, Policy & Management and was affiliated with the TU-Delft Centre for Serious Gaming and Deltares, an applied research institute in the field of water, subsurface, and infrastructure. I received my B.Sc. and M.Sc. (cum laude) in Systems Engineering, Policy Analysis & Management at Delft University of Technology and my B.Sc. in Psychology at Leiden University.
I was the lead designer of the 3D digital game Levee Patroller, which has been exhibited at the NEMO Science Museum in Amsterdam and the Delft Science Centre, and (co-) designer and advisor of countless other industry- and government-funded games – from simple board and card games to virtual worlds.
My research focuses on the design, use, and evaluation of games with a serious purpose. I am specifically interested in the use of games to foster sensemaking skills – a use I consider sensegaming – and to learn more about what sensemaking is and how it can be improved in non-game environments.